home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Chip 2007 January, February, March & April
/
Chip-Cover-CD-2007-02.iso
/
Pakiet bezpieczenstwa
/
mini Pentoo LiveCD 2006.1
/
mpentoo-2006.1.iso
/
livecd.squashfs
/
usr
/
include
/
gaim
/
away.h
< prev
next >
Wrap
C/C++ Source or Header
|
2005-10-18
|
2KB
|
54 lines
/**
* @file away.h Away API
* @ingroup core
*
* gaim
*
* Gaim is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _GAIM_AWAY_H_
#define _GAIM_AWAY_H_
#include "gtkgaim.h"
/* XXX CUI: away messages aren't really anything more than char* but we need two char*'s
* for the UI so that people can name their away messages when they save them. So these
* are really a UI function and struct away_message should be removed from the core. */
/* WTF? How does having a title for something mean that it is part of the UI? */
struct away_message {
char name[80];
char message[2048];
};
extern GSList *away_messages;
extern struct away_message *awaymessage;
extern GtkWidget *awaymenu;
extern GtkWidget *awayqueue;
extern GtkListStore *awayqueuestore;
extern void rem_away_mess(GtkWidget *, struct away_message *);
extern void do_away_message(GtkWidget *, struct away_message *);
extern void do_away_menu();
extern void toggle_away_queue();
extern void purge_away_queue(GSList **);
extern void do_im_back(GtkWidget *, GtkWidget *);
void create_away_mess(GtkWidget *, void *);
#endif /* _GAIM_AWAY_H_ */